Linked by Thom Holwerda on Tue 12th Feb 2013 22:52 UTC
Graphics, User Interfaces "If you're paying attention to what's going on in the design world, you've probably noticed the ongoing debate around skeuomorphism vs. flat design." Good overview of the subject from Sacha Greif. This is a very important point: "But where the main victim of realism is merely good taste, taking minimalism too far can have serious consequences on usability. Users have come to rely on a lot of subtle clues to make their way through an interface: buttons have slight gradients and rounded corners, form fields have a soft inner shadow, and navigation bars 'float' over the rest of the content. Remove all these clues, and you end up with a flat world where every element is suddenly placed at the same level, potentially leading to confusion: Is this a button, or simply a banner? Will anything happen if I tap this?"
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Member since:

Too bad the Windows 8 UI team didn't read this before cementing "everything is just text" into the Metro/Modern UI. ;)

There are several screens in Win8 where there's no indication of what's clickable. Headings, icons, text, links, buttons, everything is the same, with just minor variations in font (mainly size).

Reply Parent Score: 14

siride Member since:

Dear God, this.

I just installed Office 2013 and I can't stand it. In addition to adding useless padding inside the UI (a la Gnome/GTK), the completely flat design makes it hard to see what's what and distinguish toolbars from tree views and menus and lists. It's a mess. And it's ugly to boot.

Reply Parent Score: 13