Linked by Thom Holwerda on Thu 14th Feb 2013 20:21 UTC
Games "Valve today announced the release of its Steam for Linux client. In celebration of the release, over 50 Linux titles are now 50-75% off until Thursday, February 21st at 10 AM PST. The Steam client is now available to download for free from the Ubuntu Software Center. Ubuntu is the most popular distribution of Linux used by millions of people globally and known for its well-designed, easy-to-use customer experience." The beginning of the Steambox. We're on the cusp of a sea change in the gaming world.
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WereCatf
Member since:
2006-02-15

Gameplay is king. Unfortunately it would seem that the "AAA" studios have forgotten all about this and instead seems obsessed with vfx masturbation, DLC in favor of actual content and never-ending sequels.


Some of them, yes, but "vfx masturbation" does not necessarily mean the lack of everything else. Out of the top of my head some of the best AAA-games in my collection are Batman: Arkham Asylum and Arkham City, Skyrim, Deus Ex: Human Revolution, Fallout 3, Guild Wars 2, Far Cry 3 and Sid Meier's Civilization V and while all of them do support DLCs they all offer compelling features, 50+ hours of gameplay -- some of them even hundreds of hours of gameplay -- and still manage to do this "vfx masturbation" you mentioned.

I know very, VERY few Indie-studios that can manage anything similar; really, the only one that comes to mind is CD Projekt Red with The Witcher. I don't know if The Witcher 2 would count as indie any longer as the studio grew so much after the success of the first game in the series.

And here we come to the point I have been trying to make: Indie-games are all fine and good and I'm happy for the people who like those games, but they are not a panacea to all of our gaming needs. These studios just do not have the resources to make the kinds of games I'd like, and I ain't the only one out here.

Reply Parent Score: 4

shmerl Member since:
2010-06-08

CDPR is the perfect example. Independent company that made outstanding games, which are way better than many so called "AAA" titles. They spend a lot on making them, but nowhere near some crazy millions which some companies spend (to only produce some mass market junk).

Edited 2013-02-15 08:21 UTC

Reply Parent Score: 2

Soulbender Member since:
2005-08-18

Yeah, obviously not ALL "AAA" games are bad but you got to admit that many are and there have been some spectacular misfires as of late.

and still manage to do this "vfx masturbation" you mentioned.


Nah, those games are obviously NOT vfx masturbation since they're, you know, good.

but they are not a panacea to all of our gaming needs. These studios just do not have the resources to make the kinds of games I'd like, and I ain't the only one out here.


I see your point but it's also kinda like saying that you need big budget record companies to make good music.

Reply Parent Score: 3

shmerl Member since:
2010-06-08

Here is an interview with one of the CDPR managers where he speaks about importance of staying independent from big publishers:

http://www.gameinformer.com/b/features/archive/2013/02/11/we-are-re...

Edited 2013-02-15 18:52 UTC

Reply Parent Score: 2

WereCatf Member since:
2006-02-15

I am not entirely certain why you're giving me such a link as I do not disagree with that notion.

Reply Parent Score: 2

zima Member since:
2005-07-06

an interview with one of the CDPR managers where he speaks about importance of staying independent from big publishers

That seems a bit hypocritical - the parent, CD Projekt, sustained itself and grew mostly by PL localisation and distribution of titles from big publishers.
( http://www.osnews.com/permalink?553040 )

Edited 2013-02-22 00:01 UTC

Reply Parent Score: 2

zima Member since:
2005-07-06

I know very, VERY few Indie-studios that can manage anything similar; really, the only one that comes to mind is CD Projekt Red with The Witcher. I don't know if The Witcher 2 would count as indie any longer as the studio grew so much after the success of the first game in the series.

I would hardly ever call CD Projekt "indie" ...they are one of the biggest (quite possibly the biggest) local game distributors of the past decade+ in their home country, PL - and yes, that includes largely AA titles. Also big localisation projects (think RPGs like Baldur's Gate or Planescape Torment), that's how their own game development studio got really started.

Witcher was a game that took almost a decade to make, on & off (I saw some first screenshots in 98 or so, in a gaming magazine; looking a bit like Die by the Sword back then) - hardly any real indie would have a chance to do a game for that long. Also, its story & world aren't original - the game is based on locally quite popular book series; there was even a (horrible, don't even try) Witcher/Wiedźmin TV series.

Reply Parent Score: 2