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No. This is ye olde conventional wisdom and it's bullshit. The big-wigs at EA will try and screw you, and if you don't pay for their stuff, the shareholders will lose out but the board will still get nice bonuses. In the absolute worst case that the company folds or even looks like it's going south, those same people will leave and get a job at Activision or some other publisher and do exactly the same thing again.
Look at Zynga. It's doing so badly now. Any lessons learnt at EA? Nope!
OTOH, budding nerd comedians can start their set with two words:
Sim City.
Maybe they'll still pay the bonuses if we pull the rug from under them but that'd speed up their demise.
EA will keep swallowing up all we know and love (game wise that is) and turn it into an online only, pay to progress, DLC which should be part of the thing you paid for but is strangely ready at release crapfest... unless we stop feeding them with cash.
Here's the list of online services EA have shut down
http://www.ea.com/1/service-updates
Some of these games are two years old, they were fleecing second hand buyers with charges to activate online play just weeks before they shut down FIFA 11 (even when challenged about the EU ruling which said they should transfer the licence, it was only talking to someone who still had their soul to sort it).
With EA you pay them for two years and then they want paying again for the next release whether you like it or not.
I'm not going to be mugged by them again, hopefully others don't either.
Edited 2013-03-07 23:34 UTC
Look at Zynga. It's doing so badly now. Any lessons learnt at EA? Nope!
They either jump ship or turn to litigation to further punish their users.
"they'll just blame declining sales on piracy"
I don't care if they blame declining sales on the Easter Bunny. If people reject DRM and refuse to buy, someone will notice. If people reject buggy software and refuse to buy, someone will notice. It might not be EA, but others will notice.
The problem isn't EA; EA is showing that crippled games can make money. If we don't want DRM, we need to show that it hurts sales. EA has no reason to change if we keep giving them our money. If we don't change our behavior, they won't change theirs.
It does not work that way.
Let's assume that a stunt like this reduces game sales by 50%, but people end up purchasing the game and its successors every 2 years instead of every 10 years (because the vendor is making minor tweaks to the server to entice people to upgrade, while dropping support for the old versions). The publisher now has a massively more profitable product, with a fraction of the sales.
If you look at past history, you'll find that the hypothetical 50% will be a moot point anyway. Many of those people will end up accepting the changes as more and more vendors adopt them. The people who don't end up accepting those changes won't matter anyway since they will end up aging outside of the games target demographic, while more naive customers age into the target demographic.
And all of that assumes that the company listens to their customers and shrug off the comments for business reasons.





Member since:
2006-03-20
The only thing, and I mean the only thing, companies will listen to is people spending money elsewhere.
If people keep paying for it - they feel like the sh** it tolerable, live DVD region coding, or the CD I bought kwhich doesn't play on my kitchen cd player because of anti-piracy damage (looking at you Sony).
Edited 2013-03-07 22:55 UTC