Linked by Thom Holwerda on Thu 28th Mar 2013 01:42 UTC
3D News, GL, DirectX "Today, we are excited to unlock this technology for high-performance games, by teaming up with Epic Games. By leveraging this new JavaScript optimization technology, Mozilla has been able to bring Epic's Unreal Engine 3 to the Web. With this port, developers will soon be able to explore limitless possibilities when it comes to porting their popular gaming titles to the Web."
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RE[4]: Adobe already did this...
by 0brad0 on Fri 29th Mar 2013 01:33 UTC in reply to "RE[3]: Adobe already did this..."
0brad0
Member since:
2007-05-05


Unfortunately, there are rather large groups of people, who cannot choose their own mileage: iOS users, Linux users, and I'm not even sure if Flash is supported on Android anymore. So HTLM5+JS may be worse, but that's the only platform-agnostic way that's left.


Flash was never even close to being platform-agnostic. Unless you're running Windows then Flash run-time availability is completely hit or miss and tends to be quite a buggy experience even on the "supported" OS's never mind the issue of not being available at all or not up to date.

Edited 2013-03-29 01:35 UTC

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