Linked by Thom Holwerda on Tue 26th Sep 2017 08:46 UTC
Mac OS X

Apple has released macOS High Sierra.

macOS High Sierra is designed to improve on the previous macOS Sierra operating system with some major under-the-hood upgrades and a handful of outward-facing changes.

Apple File System (APFS), a file system designed for solid state drives, is the new default for these drives in macOS High Sierra. APFS is safe, secure, and optimized for modern storage systems. It features native encryption, safe document saves, stable snapshots, and crash protection, plus it brings performance improvements.

An interesting new feature in high Sierra that was only recently unveiled: the new version of macOS checks your Mac's firmware against Apple's own database once a week to see if it's been tampered with.

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by rener on Tue 26th Sep 2017 08:58 UTC
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after 15 years on macOS (and also running my own Linux distribution and occasional Windows) I must say Apple reached #peakbugs. The level of things not working or breaking left and right is astonishing. I could not believe they really gonna ship High Sierra with that many gpu sub-system bugs, that even the graphic goes black, flickers with artifacts during boot:

Guess what happens when I render a movie and browse in safari (hint windowserver crash), or when I plug in a display and then wake the Mac (usually no signal), and the story goes on and on, … ;)

PS: oh and this firmware thing (while nice in theory in post-Snowden times) would not surprise me if it is used against Hackintoshs, too just like System Integrity Protection. It would also be better if Apple would publish firmware hashes so third parties can verify it, as I'm sure attackers will find ways to hack this integrity check away, too, …

Edited 2017-09-26 09:02 UTC

Reply Score: 6

RE: #peakbugs
by Thom_Holwerda on Tue 26th Sep 2017 09:04 in reply to "#peakbugs"
Thom_Holwerda Member since:

I've been hearing about a lot of problems about the GPU, and some of my most die-hard Mac friends are skipping High Sierra.

Be advised with this release.

Reply Parent Score: 2

RE: #peakbugs
by jigzat on Wed 27th Sep 2017 03:13 in reply to "#peakbugs"
jigzat Member since:

Second all that. Safari is really messed up.

Reply Parent Score: 2

RE: #peakbugs
by wigry on Wed 27th Sep 2017 18:14 in reply to "#peakbugs"
wigry Member since:

And iOS 11 isn't any better. Been in contact with Apple technical engineering team to discuss the pile of crap that SceneKit has turned into. The embedded 3D engine used to work reliably on iOS 8, 9 and 10. However in 11 lots of things broke. first the model conversion tool in XCode reports strange errors about missing bones on model that has been OK so far. Second SceneKit fails to animate models where bone names contain dot (.). Further more, the latest conversion tool creates model that SceneKit in iOS 9 fails to render properly. It all used to be working but now I have no idea what Apple is up to, but the quality is surprisingly terrible. If anything can explain the state of things, it is the little notification in "whats new in SceneKit" video where it has been mentioned, that the "skeleton evaluation logic has been considerable reworked". I can see that!

Edited 2017-09-27 18:18 UTC

Reply Parent Score: 3

RE: #peakbugs
by KKK. on Fri 29th Sep 2017 10:28 in reply to "#peakbugs"
KKK. Member since:

Have been using it for a few days now. Haven't noticed any bugs so far.

Reply Parent Score: 1