Linked by Thom Holwerda on Tue 20th Dec 2005 13:03 UTC, submitted by zam001
X11, Window Managers Aaron Siego of KDE: "It would be very nice if our X server could use OpenGL directly for its display and composition. Because then we could have hardware accelerated effects that are not only cool looking, but also very useful. Well, there is just such a project underway, called XGL. But don't hold your breath. The development of XGL has been largely removed from the community and is being done behind closed doors. Who is this company, you ask, that would take the development of something as potentially important as this out of the community and put it behind closed doors? Novell."
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RE[2]: sad but...
by SEJeff on Tue 20th Dec 2005 15:56 UTC in reply to "RE: sad but..."
SEJeff
Member since:
2005-11-05

Let me rephrase that... Novell is touting themselves to have "embraced open source". While they are doing EXCELLENT things for the Linux / OSS community, the best development model is full open source.

I'm not saying they should OSS all of their products, I'm saying that they should follow the open source development model when they work on open source.

As stated before, I think it's great they have picked it up at all. It's just that it would be developed faster if more people could work on their code.

Reply Parent Score: 3

RE[3]: sad but...
by on Tue 20th Dec 2005 17:55 in reply to "RE[2]: sad but..."
Member since:

Faster if open? Not necessarily. Others have noted that there is a lack of people with the necessary skills for this work. Maybe the team is best served by being able to focus on getting the work done, and not having the extra chores that go along with the more open process at this point...at least for the first cut. I'm sure it'll be quicker, and having the first good such product of its type out there *is* what will get others to line up behind it. No doubt it will be fully opened as soon as a good base implementation is ready. Don't worry so much.

Reply Parent Score: 0

RE[4]: sad but...
by amadeo on Tue 20th Dec 2005 17:58 in reply to "RE[3]: sad but..."
amadeo Member since:
2005-07-06

I know at least one developer who said in public he would be interested in helping the XGL effort. It is the same one that brought us EXA: Zack Rusin.

Reply Parent Score: 1