Linked by Thom Holwerda on Mon 20th Feb 2006 12:22 UTC, submitted by Rahul
X11, Window Managers Updated: Fedora was right in the middle of announcing all this properly, so here is the updated item containing the official names. Videos included, as well as the inevitable 'Why not Xgl?'. "AIGLX is a project that aims to enable GL-accelerated effects on a standard desktop. We have a lightly modified X server (that includes a couple of extensions), an updated Mesa package that adds some new protocol support and a version of metacity with a composite manager. The end result is that you can use GL effects on your desktop with very few changes, the ability to turn it on and off at will, and you don't have to replace your X server in the process." This is part of Fedora's Rendering Project, and instructions on how to install all this are available too.
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RE: Competition
by hohlraum on Mon 20th Feb 2006 21:38 UTC in reply to "Competition"
hohlraum
Member since:
2005-12-13

What are you talking about XGL is a better short term solution. You think that 3d rending is going some where? Anything involving any kind of 2D rendering _anywhere_ on the desktop is a short term solution. If that isn't obvious to you I think you need to look at OSX and Vista who are the competition.

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RE[2]: Competition
by Sheld on Mon 20th Feb 2006 21:57 in reply to "RE: Competition"
Sheld Member since:
2005-12-21

You misread me.

Yes, XGL is a better short term solution to get 3D on the Linux desktop. I think it's quite obvious that XGL will bring a fully functional 3D desktop to Linux sooner than AIGLX. Which doesn't mean that in the longer term AIGLX won't be a better solution.

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RE[3]: Competition
by Lobotomik on Tue 21st Feb 2006 10:47 in reply to "RE[2]: Competition"
Lobotomik Member since:
2006-01-03

I don't think he misread you.

If AIGLX is better at any term at all, it should be in the short term, as it only patches in some 3D effects into a 2D environment, without disturbing much the current X code.

XGL(XEGL) is a more ambitious solution which aims to map all of the 2D environment over GL(EGL) and needs a much bigger overhaul of the X code.

Or that is the idea I have got out of that extremely indigestible acronym soup -- X XORG XF86 XGL XEGL GLX GL EGL DRI DRM XAA EXA AIGLX Cairo Mesa XDamage XComposite XRender ...

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