Windows Mobile 5 sports many new features and enhancements making it a very worthwhile upgrade. Perhaps the most important feature that everyone will love is persistent memory. Your data won’t be lost if the battery runs completely dry; a new concept for Pocket PCs, and an old one for MS Smartphones and some Palm brand PDAs such as the LifeDrive and Treo 650 (and the Tungsten E2). Read more for an in-depth look at this new Windows version.
An Introduction to Windows Mobile 5.0
2005-09-07 Windows 6 Comments
What I don’t like is that the drawing feature is not availible on the Pocket Word that will ship with WM5
It does not mention even close to all the features… What about DirectX Mobile? Microsoft has stated with XNA Studio developers can easily develop a game for Xbox, Windows and Windows Mobile devices with ease. Meaning we will see more high quality games on our devices…
Doesn’t there come a point in time when it’s just retarded? Ok, being a geek, I love seeing OS’s on small, mini things… or things I don’t expect. (Like linux on a watch, or Windows NT Embeded in a coffee mug.) However, DX on a mobile unit? I can see some use for it, but ‘better quality games’? Hardly. The quality of games on anything running WM5 is going to suck. Why? Because WM5 is designed for mobile devices that are *NOT* gamming machines. Buy a nice Asus Laptop for that. Who cares about your FPS in solitaire, ya know?
Sorry for the rant, but it just seems retarded.