Exploring Swift using GPUImage

Steven Troughton-Smith points to an article by Brad Larson:

I always find it more effective to learn new programming concepts by building projects using them, so I decided to do the same for Apple’s new Swift language. I also wanted to see how well it would interact with my open source GPUImage framework. As a result, I made GPUImage fully Swift-compatible and I’ve built and committed to the GitHub repository a couple of Swift sample applications. I wanted to write down some of the things that I learned when building these.

It’s interesting to see programmers get their hands dirty with what most likely will be the way forward for iOS developers.


  1. 2014-06-30 8:17 pm
    • 2014-06-30 8:28 pm
      • 2014-06-30 8:38 pm
        • 2014-06-30 10:22 pm