Home > 3D > DirectX 9.0a End-User Runtime Released DirectX 9.0a End-User Runtime Released Eugenia Loli 2003-03-25 3D 13 Comments A new DirectX 9.0a End-User Runtime download has appeared on the Microsoft website. This release resolves an issue with DirectX 9.0 where some multiplayer games or MSN Messenger may not work correctly. A number of minor bugs were also resolved. About The Author Eugenia Loli Ex-programmer, ex-editor in chief at OSNews.com, now a visual artist/filmmaker. Follow me on Twitter @EugeniaLoli 13 Comments 2003-03-25 1:18 am Anonymous Could you imagine what it would take in Linux to make OpenGL have an effect on the network traffic generated by Gaim? I applaud Microsoft’s obviously brilliant engineering team. 2003-03-25 1:31 am Anonymous Correct me if I’m wrong, but I don’t think OpenGL has much of anything to do with networking and networking protocols, while DirectX has networking support built into it, thusly why it would be far easier for DirectX to mess up. 2003-03-25 1:54 am Anonymous DirectX handles more than just 3d acceleration. It has, Direct3D, Directsound, Directplay (I think the network part of it is called I might be wrong), Directinput, etc. So comparing the whole of directX to OpenGL which only does graphics isn’t all that fair. 2003-03-25 3:18 am Anonymous but just illustrates two different idealogies. neither is better or worse. hey! microsoft ain’t all bad. i can play my games still! 😉 2003-03-25 3:39 am Anonymous Well me, has OpenGL been pretty stable with your multiplayer Linux games? In other ground breaking 2006 news: Atari announces revolutionary new 2 player mode for it’s upcoming Linux version of Space Invaders(tm). also The French surrender aging after “freedom fries” deliver a staggering blow to their local economy. Disclaimer: Sorry I know that is flamebate, and I really do like Linux although I sometimes bash it. But ‘me’ started it. And sorry France, blame Canada. In soviet Russia.. oh nevermind 2003-03-25 6:23 am Anonymous Yeah, Q3 does go quite well, as I’d guess Doom3 will too. I really dont understand the first post, any chance someone could translate it into something more like English? 2003-03-25 6:50 am Anonymous OGL != direct X an beeter compare (OGL + sdl + open-al + esd + joystick drivers + Xinput + librt) = direct x (direct x has the realtime libraries in it… 2003-03-25 11:48 am Anonymous Mod down Jim, he’s obviously a blithering idiot. 2003-03-25 12:47 pm Anonymous Well you see Lord, we mod down your average every day idiots here. Blithering idiots and frothing Linux advocates are an exception. Oppressing the blithering idiots may be status quo at Slashdot, but we won’t have your evil ways forced on us here I tell you. 2003-03-25 2:58 pm Anonymous If none of my games requires DirectX 9, and all of my GPU’s features are already supported by DirectX 8, does DirectX 9 offer me anything of value aside from the version number? Read, does it make sense to update at all? 2003-03-26 4:19 am Anonymous But… but… you *MUST* install DirectX 9… afterall, we must all worship and respect the almighty 3DMark! 3DMark 2003, that is! And it requires DirectX 9. So, INSTALL IT ALREADY!!! 😀 2003-03-26 5:46 am Anonymous 1. Most games played today are still DX 7. 2. Most released this year (2003) will be DX 8.0 (with pixel shaders 1.4 which leaves nvidia in the cold.) 3. If everything works for you NO, do not upgrade. 4. If you have annoying graphics bugs or an DX 9 graphics car yes. 5. You are developer , do it on at least one of your machines. Leslie D. 2003-03-26 2:07 pm Anonymous This download seems to have been removed from MS site … may be they found another bug.