Jason Filby has notified us: “ReactOS 0.1.1 is out, and features much improved windowing and GDI abilities; WineMine can be played to a limited extend and the MS VGA and VMWare VGA drivers can be used. There is also better disk drive detection and support as well as registry, IO and console improvements. The usetup installer has also progressed well.” For more infomation and screenshots, turn to the ReactOS website.
ReactOS 0.1.1 Released
2003-03-30 ReactOS 12 Comments
It’s a cool idea…keep up the good work:)
This project is really shaping up, hope it gets the attention adn support it deserves
I love this project because it takes on what seems to be an impossible dream, and when asked how they ever expect reach their target, they answer ‘One step at a time’.
and its mind boggling how far theyve come … how nicely its shaping up
congrats to the developers for a job well done so far :o)
keep up the good work!
I would say
Stop reinventing the wheel…
Their project is useless…
By the time they will finish the NT 4 compatability there will be a NT X that will loose 90% of NT’s 4 Compatability…
>I would say
>Stop reinventing the wheel…
You underestimate this by far.
The value of an open source available OS compatible to NT 4 or 2K is sheer uncomprehendeble.
…why the chose to go with the radioactive symbol as their “logo” is kinda off, sure it’s a play on the whole ReactOS thing etc etc but still… (just a OT observation/thought).
I’m kinda with Rll partially, not about reinventing the wheel but when ReactOS have matured to a stable fairly functional OS Microsoft will surely have switched enough and broken compatibility several times over, leaving ReactOS orphaned kinda like BeOS, only being able to use older hardware etc.
MS is all about backwards compatibility. They wouldn’t be where they are now if they didn’t continue allowing older dos, 16bit, and even older 32bit applications to continue running in modern versions of windows. Even older windows 1.0 and 2.03 apps will continue running on XP. You should give it a try sometime. Regardless of how valuable you find this OS, it will automatically open the door to running a variety, quite possibly the most apps of any OS, automatically once they reach NT4 status. It will be a great achievement, and I hope they keep marching on to their goals.
Countless DOS/Win95/NT 4.0 games/applications do not work in Windows Xp or 2k. Countless. I have a fricken win 98 box setup to play the following games which either, DO NOT LOAD, or CRASH AT RANDOM under 2K/XP:
XCOM 1: UFO defense (Random Crashing)
XCOM 2: TERROR FROM THE DEEP (Random crashing)
Panzer General 2 (Random Crashing)
Master of Magic (No sound, doesn’t load)
Pacific General (Random Crashing)
Up until now, I’ve been using LGeneral, and the free XCOM imitators out there from sourceforge. I AM FOAMING AT THE MOUTH TO USE REACT OS.
this emulation layer that they are creating DOESN’T EXIST IN WINDOWS XP. FUTURE VERSIONS OF WINDOWS WILL BE LESS AND LESS COMPATIBLE WITH OLDER SOFTWARE.
it’s annoying to no end. Some of these old games are EXTREMELY FUN to play, even though they run in 320×200.
> I would say
> Stop reinventing the wheel…
yeah, stop reinventing the wheel! by the time Linux implements the SUSv3 standard fully, a new one will come out, and Linux will never be on par with commercial Unix systems! right?
please. Turn on your brain. Don’t just spew premade sentences
These are all games. Compatibility with DOS and 16-bit Windows was never a design goal for NT — sure, it’s nice, but don’t expect everything to work.
As far as older DirectX games go: these were all written and tested on Windows 95. At the time, Windows 95 was an essentially unknown quantity to developers, so they stuck with what they knew from Windows 3.1, and anything else they played with until it worked. Needless to say, Windows 95 had some gaps in its implementation of Win32 (read: bugs) which Windows NT doesn’t tolerate. Therefore programs targetted specifically at Windows 95 can’t be guaranteed to work under Big Windows, simply because Big Windows is better at checking parameters etc. for safety.
In summary: future versions of Windows based on the NT kernel will run apps that older NT versions ran, but no version of Windows NT is guaranteed to run apps that ran on Windows 95/98/Me.
If it’s any consolation, there are many things that NT will do that 95 won’t.
How much is an old copy of WinNT4? Not much, really. They could get the real thing instead of coding a clone, and spend all their time playing WINMINE.EXE instead.