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The question as to why the GIMP team has not included 32-bit HDR support yet is a valid one...however, as you have mentioned, there are alternatives, such as Cinepaint. There is also Krita, which is progressing at a breakneck speed, and might actually challenge Gimp's crown in the open-source graphic software world.
To successfully market a product a developer should meet the needs of those in the market they're targeting to, not the other way around.
That's true in the proprietary world...in the F/OSS world the dynamic is little bit different.
That's true in the proprietary world...in the F/OSS world the dynamic is little bit different.
Nope. It's the law of offer and supply. We've seen in the F/OSS area that when the developpers create and lead deafly the project the way they want without taking care of the community, the project gets abandonned, there are less and less releases, and eventually, everybody forgets about it.
Pretty obvious.







Member since:
2005-07-10
archiesteel,
Re: "For non-print work, Gimp can do all that Photoshop can do. It is in fact possible to use GIMP for professional use. The only hurdle is UI familiarity. (By the way, Gimp can use .PSDs, so it's even possible to use both software)."
What it can't do is handle 32-bit HDR (High Dynamic Range) images. While it's true this can be handled by the less friendly Cinepaint (formally called Film Gimp) the question Gimp users should be asking is why should we have to? If the Gimp developers want to be taken seriously in this industry then they should provide similar features found in Photoshop CS 2.0. One of which is support for 32-bit HDR. This has been asked repeatedly to have HDR support but continuely the Gimp developers fail to provide their end users this feature. To successfully market a product a developer should meet the needs of those in the market they're targeting to, not the other way around.
Edited 2006-03-23 17:45