Linked by Thom Holwerda on Thu 23rd Mar 2006 13:33 UTC, submitted by alcibiades
Linux "I'm an art professor, and last semester I embarked on an exciting new adventure by erasing Mac OS X from nearly all of the Macintoshes in our digital media lab and installing Ubuntu in its place. I began seriously planning this change last school year, when I realized how fully the current feature sets of free software programs could satisfy the technical needs of the students in my classes. I decided that the time had come to teach our undergraduate art students about free software programs such as the GIMP, Scribus, and Quanta Plus, instead of proprietary programs such as Photoshop, QuarkXpress, and Dreamweaver."
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RE[2]: Good luck
by Dark_Knight on Thu 23rd Mar 2006 17:43 UTC in reply to "RE: Good luck"
Dark_Knight
Member since:
2005-07-10

archiesteel,

Re: "For non-print work, Gimp can do all that Photoshop can do. It is in fact possible to use GIMP for professional use. The only hurdle is UI familiarity. (By the way, Gimp can use .PSDs, so it's even possible to use both software)."

What it can't do is handle 32-bit HDR (High Dynamic Range) images. While it's true this can be handled by the less friendly Cinepaint (formally called Film Gimp) the question Gimp users should be asking is why should we have to? If the Gimp developers want to be taken seriously in this industry then they should provide similar features found in Photoshop CS 2.0. One of which is support for 32-bit HDR. This has been asked repeatedly to have HDR support but continuely the Gimp developers fail to provide their end users this feature. To successfully market a product a developer should meet the needs of those in the market they're targeting to, not the other way around.

Edited 2006-03-23 17:45

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RE[3]: Good luck
by archiesteel on Thu 23rd Mar 2006 22:32 in reply to "RE[2]: Good luck"
archiesteel Member since:
2005-07-02

The question as to why the GIMP team has not included 32-bit HDR support yet is a valid one...however, as you have mentioned, there are alternatives, such as Cinepaint. There is also Krita, which is progressing at a breakneck speed, and might actually challenge Gimp's crown in the open-source graphic software world.

To successfully market a product a developer should meet the needs of those in the market they're targeting to, not the other way around.

That's true in the proprietary world...in the F/OSS world the dynamic is little bit different.

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RE[4]: Good luck
by Joe User on Thu 23rd Mar 2006 22:42 in reply to "RE[3]: Good luck"
Joe User Member since:
2005-06-29

That's true in the proprietary world...in the F/OSS world the dynamic is little bit different.

Nope. It's the law of offer and supply. We've seen in the F/OSS area that when the developpers create and lead deafly the project the way they want without taking care of the community, the project gets abandonned, there are less and less releases, and eventually, everybody forgets about it.

Pretty obvious.

Reply Parent Bookmark Score: 1