Linked by Thom Holwerda on Thu 30th Nov 2006 22:52 UTC
3D News, GL, DirectX "DirectX 10 is probably the most important revolution in games development, at least since the introduction of the programmable shader in DirectX 8.0. Because of the way that Microsoft has designed the new driver model, DirectX 10 will only be available for Windows Vista users and there will not be a version released for Windows XP. Along with DirectX 10, Windows Vista will come with DirectX 9.0Ex - this is because pre-DirectX 10 hardware will not work under the new API due to the complete overhaul."
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Of course. It is all about driver model. Linux is getting fairly big improvements in this area currently, while XP will probably see good OGL support for new DX10-like features because of good driver models developed by Nvidia and - maybe - ATI. Porting DX10 to XP, 2000 requires lots of work by MS on XPDM (backporting), but isn't impossible. They obviously chose not to go that way for multiple reasons, one of them is just forcing XP out of enthusiast machines ASAP.

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