Linked by Thom Holwerda on Wed 7th Mar 2007 18:05 UTC, submitted by Luis
Linux Complaining about Windows Vista is a national past time on Internet forums these days. Windows Vista 'costs too much', 'has onerous product activation', 'requires too much hardware', etc. These complaints are often followed up by a very simple boast: 'I'm just going to switch to Linux'. But in today's landscape, how viable is that statment? Is the threat to switch to Linux an empty one, or is it entirely possible?"
Thread beginning with comment 219429
To view parent comment, click here.
To read all comments associated with this story, please click here.
RE[2]: Quite Frankly
by archiesteel on Wed 7th Mar 2007 23:17 UTC in reply to "RE: Quite Frankly"
archiesteel
Member since:
2005-07-02

No developers will make a serious game for linux because:
1. Linux only has very low usage share, about 0.4%


Actually, it's probably closer to 2.5%...but let's not get into that sterile discussion again.

2. The game must be released in GPL.

That is completely and utterly false.

The reason there are few commercial games for Linux is that the PC games market *in general* has been hurting for quite a few years now, and only a handful of large companies can make it (by opposition to the console game market, which is thriving).

Most game development these days is for consoles, with the PC market increasingly considered an afterthought.

Reply Parent Score: 4

RE[3]: Quite Frankly
by Babi Asu on Thu 8th Mar 2007 00:15 in reply to "RE[2]: Quite Frankly"
Babi Asu Member since:
2006-02-11

Game trend now is mmorpg (WoW, EverQuest, Ragnarok, etc). Never before I heard mmorpg client for linux. "If you want to play game, buy a console" excuse is lame.

The game must be release in GPL. Sure, you can a make commercial game in linux, but no one will use it because it's not GPL. Some people who are interested will make a petition to make it GPL, and some people with coding ability will start a GPL'd clone. How can you make money from that?

Reply Parent Score: -1

RE[4]: Quite Frankly
by archiesteel on Thu 8th Mar 2007 01:09 in reply to "RE[3]: Quite Frankly"
archiesteel Member since:
2005-07-02

You can play WoW quite easily with Wine/Crossover. Everquest is moribund, and other mmorpgs are struggling to compete with the WoW juggernaut (City of Heroes is doing well, though, I've heard).

"If you want to play game, buy a console" excuse is lame.

It's not lame: most game development is for console, by a wide margin. Even mmorpgs represent but a fraction of the game industry as a whole. Non-casual PC gaming represents about 10 to 15% of the game market, as opposed to about 85% for consoles.

The game must be release in GPL.

Stop saying that, it's utter BS.

Sure, you can a make commercial game in linux, but no one will use it because it's not GPL.

Again, that's completely false. People have bought non-GPL (or other FOSS licenses) apps and games for Linux before (such as Neverwinter Nights, for example). And it doesn't matter if people with coding ability make a GPLed clone: most of what makes a game isn't programming, but art assets (models, scenarios, animations, textures, sounds, etc.)

I'm sorry, but what you're saying just isn't true.

Edited 2007-03-08 01:10

Reply Parent Score: 5