Linked by Thom Holwerda on Mon 22nd Oct 2007 13:48 UTC
Windows Earlier today, OSNews ran a story on a presentation held by Microsoft's Eric Traut, the man responsible for the 200 or so kernel and virtualisation engineers working at the company. Eric Traut is also the man who wrote the binary translation engine for in the earlier PowerPC versions of VirtualPC (interestingly, this engine is now used to run XBox 1 [x86] games on the XBox 360 [PowerPC]) - in other words, he knows what he is talking about when it comes to kernel engineering and virtualisation. His presentation was a very interesting thing to watch, and it offered a little bit more insight into Windows 7, the codename for the successor to Windows Vista, planned for 2010.
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RE: Honk! Honk!
by SlackerJack on Mon 22nd Oct 2007 16:02 UTC in reply to "Honk! Honk!"
SlackerJack
Member since:
2005-11-12

64bit computing on WIndows is useless to say the least, may was well run 32bit version because only a handful of apps are 64bit. Windows 7 pure 64bit like they said is there marketing team after a bad night out.

Edited 2007-10-22 16:03

Reply Parent Score: 2

RE[2]: Honk! Honk!
by n4cer on Mon 22nd Oct 2007 16:44 in reply to "RE: Honk! Honk!"
n4cer Member since:
2005-07-06

64bit computing on WIndows is useless to say the least, may was well run 32bit version because only a handful of apps are 64bit. Windows 7 pure 64bit like they said is there marketing team after a bad night out.


The kernel, drivers, and all of the apps in the package are 64-bit. What's not pure about it? In terms of third-party apps, most don't need 64-bit versions. They run on x64 Windows just fine via WOW64.

Depending on your workload, 32-bit Windows may be fine, but some people benefit from the larger available address space (even when running 32-bit apps -- particularly some games).

Reply Parent Score: 2

RE[3]: Honk! Honk!
by SlackerJack on Mon 22nd Oct 2007 18:30 in reply to "RE[2]: Honk! Honk!"
SlackerJack Member since:
2005-11-12

Thats what I mean, why have a 64bit OS if third party apps dont even support 64bit. I dont see the point of running 32bit apps on a 64bit OS, may as well use 32bit version.

Point being that you may as well use 32bit version because third part support is useless on Windows.

Reply Parent Score: 2

RE[4]: Honk! Honk!
by fjhb on Tue 23rd Oct 2007 06:10 in reply to "RE[2]: Honk! Honk!"
fjhb Member since:
2007-10-23

The kernel, drivers, and all of the apps in the package are 64-bit. What's not pure about it?<p>
<p>
It's obvious. Your question contains the answer: apps that are not in the package. Something that simply doesn't need to exist in the free world.<p>
<p>
When not all the apps you want to run that are part of the package, including many Microsoft apps, nobody can take win64 seriously.<p>
<p>
Oh, and drivers too. Most drivers aren't made by MS. In fact, many aren't even validated by them.<p>
<p>
In fact, when you consider the switching overhead, you might just end up with a slower system.<p>

Reply Parent Score: 1