Linked by Thom Holwerda on Sun 18th Nov 2007 15:46 UTC
Graphics, User Interfaces This is the sixth article in a series on common usability and graphical user interface related terms [part I | part II | part III | part IV | part V]. On the internet, and especially in forum discussions like we all have here on OSNews, it is almost certain that in any given discussion, someone will most likely bring up usability and GUI related terms - things like spatial memory, widgets, consistency, Fitts' Law, and more. The aim of this series is to explain these terms, learn something about their origins, and finally rate their importance in the field of usability and (graphical) user interface design. In part VI, we focus on the dock.
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gustl
Member since:
2006-01-19

I did not yet try out katapult, but it seems to be a very good app launcher interface. For people who know what they are looking for (know the name of the app), that is.

On the other hand, give a Windows user (or a complete newbie) the task of burning some data on a CD with a KDE desktop. What does he do? Right: Launch the "start" menue, look for "archiving" or "CD/DVD", or maybe even "multimedia", all sane places where you could find a CD burning application. It will take him some time, but he will be able to complete the task without having to ask for help.
But set him in front of katapult, and he will try to type "CD", "DVD", "Nero", ... . none of which will bring him closer to "k3b". Or did I miss some ability of katapult there?

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