Linked by Thom Holwerda on Sun 25th Nov 2007 23:05 UTC
Graphics, User Interfaces This is the seventh article in a series on common usability and graphical user interface related terms [part I | part II | part III | part IV | part V | part VI]. On the internet, and especially in forum discussions like we all have here on OSNews, it is almost certain that in any given discussion, someone will most likely bring up usability and GUI related terms - things like spatial memory, widgets, consistency, Fitts' Law, and more. The aim of this series is to explain these terms, learn something about their origins, and finally rate their importance in the field of usability and (graphical) user interface design. In part VII, as promised in part VI, we focus completely on CDE, the Common Desktop Environment.
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Meh...
by madcrow on Tue 27th Nov 2007 01:36 UTC
madcrow
Member since:
2006-03-13

Motif is a lousy toolkit, CDE had lots of poor design aspects (in addition to making even Windows 3.1 look pretty) The dock was a good idea in its time, but the execution was flawed and much better dock-like interface elements have long been available (heck, NeXT had a much better dock in the '80s already) The CDE file manager was quite nice, but then again it was a direct port from Sun's excellent OpenLook (a vastly superior UI, both aestheticly ad functionally IMHO)

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