Linked by David Adams on Tue 4th Dec 2007 19:39 UTC, submitted by michuk
Talk, Rumors, X Versus Y "It may be a brave opinion but I predict that Ubuntu Linux and Windows Vista are going to be the two operating systems that will take over the largest chunk of the desktop OS market during the next couple of years. This comparison is based on my experience with both systems during the last couple of weeks on two different computers."
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RE[6]: I have to disagree.
by archiesteel on Thu 6th Dec 2007 18:28 UTC in reply to "RE[5]: I have to disagree."
Member since:

Halo 2 was okay, but you're missing the point. The PC game market is increasingly an afterthought for game publishers.

Sam and Max? Can we talk about games that aren't 14 years old? The industry has changed, my friend: today a game like Sam and Max would be coming out on consoles, and not on PCs.

A big Budget doesn't mean a good game... often the small budget games are much more interesting. It is like the Film industry... PI almost had no budget, while Episode 1 had a huge budget, yet PI is a gorgeous movie while Episode 1 is two hours of crappy boredom.

That has absolutely *nothing* to do with what we're talking about. Did I mention budget a *single* time? No, I didn't. Also, your comparisons is faulty: big and small budgets compete on the same screens, be it theaters or TVs; PC and Console games, on the other hand, are different (if similar) medium altogether. You have big-budget console games and small-budget console games, and you have big-budget PC games and small-budget PC games.

Also, remember that one can just pick up a camera and make a movie, and it could be genius. You can make a good movie with very low production value for 20,000$, or you can have a 100 million$ super-production. For 3D games, the spread is much narrower: you don't have games that cost much more than 20 million$, but it's hard to make a commercial-quality 3D game for less than a million (you know, if you actually want to pay the people who make it - unless you think programmers, 3D artists and designers don't deserve to eat).

Not only is this getting waaay off-topic, but your arguments have now lost the little relevance they had to what I originally said.

The fact still stands: in 2007, you can be as hardcore on a console as on a PC, therefore serious gamers don't *need* Windows PCs. Even Microsoft has recognized this fact - hell, they've helped it come about with the Xbox360 library...

Reply Parent Score: 2

RE[7]: I have to disagree.
by Alleister on Thu 6th Dec 2007 21:54 in reply to "RE[6]: I have to disagree."
Alleister Member since:

Uhhh, there are new Sam and Max Episodes (in 3d) for PC and strangely... they aren't on consoles. In fact, i don't know any recent Adventures on any console, but there are plenty on PC right now.

Reply Parent Score: 2

RE[8]: I have to disagree.
by archiesteel on Thu 6th Dec 2007 22:34 in reply to "RE[7]: I have to disagree."
archiesteel Member since:

If by "Adventure" you mean "Point and click", then you are right, however I think that's a rather limiting definition of the genre. It is true that lines between various genres have been blurred over the last decade. Are

Beyond Good & Evil
adventure games, for example? The umbrella term "Action/Adventure" is often used to differentiate console adventure games from the more traditional point-and-click fare that were big in the 80s and 90s. Also, I doubt most people would consider Adventure games to be "hardcore"...but then again, that depends on one's definition.

However, you have to realize that "pure" adventure games are a very, very small market these days. That doesn't mean they can't be fun, on the contrary; it simply means that, in the context of this discussion, they can hardly be said to be a selling point for Windows-based gaming (especially since many modern point-and-click adventures are now Flash-based, and therefore highly portable).

Reply Parent Score: 2