Linked by Thom Holwerda on Wed 16th Apr 2008 20:01 UTC, submitted by irbis
3D News, GL, DirectX Open Graphics Project founder Timothy Miller recently noted on the project's mailing list that they are set to announce that their first hardware, the OGD1, is ready for pre-order. "The OGD1 design has actually been finished for a couple of months now," he began, explaining that they've been setting up a way to process pre-orders for the first 100 boards. The board will retail at USD 1500, with a USD 100 discount offered for the first 100 pre-orders. "These are pre-orders, not orders," Timothy continued, "that means the lead time is unpredictable. We don't have a stock. We will purchase a stock based on the number of pre-orders we get. Also, this means that if we never get a large enough number of pre-orders, we will be unable to fulfil them; all pre-orders would be cancelled, and no one would be charged anything."
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RE: More open specifications
by apoclypse on Wed 16th Apr 2008 22:19 UTC in reply to "More open specifications"
apoclypse
Member since:
2007-02-17

This is not just an opensource graphics card, its a kind of roadmap on how to build your own graphics hardware, something you are not going to get from Intel or ATi. This is more for those who want to build their own graphics card and want to see the ins and outs of real on with full documentation, specs, possibly howtos, and source code showing you how and why it works. At least that is what i get form this project, otherwise the thign is rather useless as a video card. the only real benefit is educational.

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