Linked by Thom Holwerda on Tue 24th Jun 2008 23:04 UTC
Hardware, Embedded Systems One button, two buttons, three buttons, ten million buttons. Beige, black, white, red with polka dots. Glow-in-the-dark, see through. Right-handed, left-handed, both. Vertical for RSI patients, trackballs for weirdoes like myself, Apple's puck mouse for sado-masochists. The ubiquitous mouse comes in all possible shapes, forms, sizes, and colours, but according to our friend The Analyst, the glorious age of the mouse is coming to and end. Do we believe The Analyst?
Thread beginning with comment 319890
To view parent comment, click here.
To read all comments associated with this story, please click here.
WorknMan
Member since:
2005-11-13

[q]Where the touchscreen still fails is desktop and gaming.

I'm not in a rush to be poking at my monitor suspended by arm over my desk.[/]

Yeah, me neither. But the facial recognition thing sounds kind of interesting, though not sure how that would work... just move my eyes where I want the pointer to go, but I have a stigmatism so the pointer would be jumping around the screen like a biznitch. Plus, I guess I'd have to pick my nose or something to click and drag ;)

Reply Parent Bookmark Score: 2

jabbotts Member since:
2007-09-06

That's pretty much it from what I've read. The system tracks your eye movements and resonds accordingly. Think of a flightsim. You move the mouse right and left or whatever view control you have and the monitor simulates looking over the full range of view accordingly. Move the mouse a little left, monitor moves a lot left and I see my left wing. Look at the center of the screen and I get a forward view, look left and the monitor view pans left; there's my wing again.

It's a very interesting input aproach but it'll need to mature and be used where applicable after the romantic novelty period of everything trying to make use of it ends.

Reply Parent Bookmark Score: 2