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It's perfectly acceptable to pirate a game if you've already bought the Windows version, imho (morally seen).
Great, so you kill the porting houses that were contracted to do the port. With such attitudes, is it any wonder Loki died?
Ports aren't cheap and it's a real shame that most game development houses aren't like Blizzard who do parallel developments on the Mac and PC. Most game developers don't even bother to contract out the porting work to other companies (e.g. Macplay, Aspyr) since they don't believe they will recoup a return on investment. By pirating a port, you make it even less likely that any games will be ported in the future. If this keeps up, Aspyr and Macplay will go the way of Loki.
When Mac porting houses close shop, you'll end up playing World of Warcraft (or even Spore!) on your Mac for the rest of your life. That my friend is the definition of hell.
Right... I realize it's not good for the Loki's of this world, but I still fail to see why I should buy a game twice. It means that I have to pay twice for the artwork, audio, graphical designs, storyline, most of the OpenGL programming and all other platform independent work. This is 90% of the effort that development studios have to put into it.
So why do I have to pay Loki for something that they didn't do and were able to almost efforlessly reuse?Maybe they should also release patches + an installer that can use the official CD/DVD and its license and then charge a more reasonable fee.
True, gaming is becoming a non-issue for Linux or OSX.
For the price of a mediocre graphics card for your PC, which would need replacent at the same cost in a year or two if you wanted to run the newer games, you can get a console. And you get a nice media player for free!
Oh, and you cannot get a good graphics card for a Mac at any price.
Edited 2008-11-17 17:43 UTC






mostly because of its 1.5gb of vram...
Member since:
2005-07-06
[quote]or hard-core gaming[/quote]
Very unfortunate remark in an otherwise fair review. Both OS X and Linux are absolutely not even remotely suitable for hard-core gaming. And OS X is only a little bit better than Linux.
If you've bought a game for Windows, switched to OS X and find out that this game also runs on OS X you're still screwed, because you have to pay full price for the same game a second time. I can understand that it costs money to port a game to OS X, but I already payed for the efforts that the original game studio already put into it so I do not see why I should be paying for it again. It's perfectly acceptable to pirate a game if you've already bought the Windows version, imho (morally seen).
Still, both OS X and Linux are superior compared to their main competitor. So if you're really into hard-core gaming run OS X or Linux and get an Xbox360 or PS3.