Linked by Thom Holwerda on Sun 11th Jan 2009 10:54 UTC, submitted by Hiev
Mono Project Arstechnica reports that Mono, an open source implementation of .NET runtime, is bringing Microsoft's development technologies to some unexpected places, including the iPhone, Android, and the Wii.
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RE[4]: Comment by satan666
by adkilla on Mon 12th Jan 2009 05:38 UTC in reply to "RE[3]: Comment by satan666"
adkilla
Member since:
2005-07-07

Those APIs are part of the .Net framework. The contents of those links are real, they are not FUD!

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RE[5]: Comment by satan666
by t3RRa on Mon 12th Jan 2009 09:38 in reply to "RE[4]: Comment by satan666"
t3RRa Member since:
2005-11-22

Mono is just an implementation of .NET created by <Microsoft> which is developed on <Windows>. And therefore it is quite sensible that Microsoft implemented classes to access registry to make .NET to cooperate with its native applications. So to make Mono compatible with .NET as much as possible, they better implement anything that Microsoft implemented. There is no big deal. I don't really get what is the problem with you. So do you want a crippled implementation which wouldn't work near 100% because you don't like some part of it? Then why not just fork Mono, remove unwanted stuff from it and use it in your own sake? Not everyone thinks the same way as you do. Please..

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RE[6]: Comment by satan666
by adkilla on Mon 12th Jan 2009 10:04 in reply to "RE[5]: Comment by satan666"
adkilla Member since:
2005-07-07

Now you are claiming Mono is near 100%? Have you actually even tried to use Mono for development or are you just delusional? Mono has always been implementing an incomplete .Net framework since v1.0.

The following .Net technologies are unsupported and are unlikely to be completed in Mono:
* Windows Presentation Foundation (.NET 3.0).
* Windows Workflow Foundation (.NET 3.0).
* Code Access Security (.NET 1.0).
* System.Management (All Versions)

Read about it here:
http://mono-project.com/Roadmap

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Reply Parent Score: 2