Linked by Thom Holwerda on Mon 7th Sep 2009 17:43 UTC
Graphics, User Interfaces Last week, Culf of Mac published an article showing off some of Snow Leopard's beautiful 512x512 icons, revealing some interesting tidbits about them you could only see when the icons are fully maximised. In this article, I compare some of Snow Leopard's icons to those of Windows 7, and you'll see while both operating systems have beautiful icons, there are some key differences between the styles of these icons. Note that this article contains some large images, so if you're on dial-up, you've been warned.
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RE: SVG ?
by deathshadow on Wed 9th Sep 2009 10:57 UTC in reply to "SVG ?"
deathshadow
Member since:
2005-07-12

SVG? From a processing and memory standpoint it's a fat bloated pig. Advanced vector math, trigonometry, real-time anti-aliasing, multi-layer framebuffers... and no manual tweaking at small sizes for when the 'engine' doesn't match what you want for appearance.

Gee, advanced vector calculus and trig with a framebuffer for every layer/element so you can perform anti-aliasing... or a flat assembly bitblt... lemme think...

Reply Parent Score: 2

RE[2]: SVG ?
by smitty on Wed 9th Sep 2009 18:18 in reply to "RE: SVG ?"
smitty Member since:
2005-10-13

Which is why the SVG graphics are always cached, and just recalculated whenever something changes.

Reply Parent Score: 2

RE[2]: SVG ?
by sbergman27 on Wed 9th Sep 2009 18:32 in reply to "RE: SVG ?"
sbergman27 Member since:
2005-07-24

And look at the disk space report for the Tango icons in my distro:

7.2M scalable
1016K 16x16
1008K 24x24
936K 32x32

All together... maybe SVG isn't such a great idea? And maybe that's why hardly anything uses it?

Reply Parent Score: 2