Linked by Eugenia Loli on Mon 11th Jan 2010 08:10 UTC
Multimedia, AV I followed the hype: Reddit, Slashdot's front page, months of thumbs up on my blog and various video forums by Linux users for OpenShot. Given that I'm longing for a usable Linux video editor since 2003, and given that OpenShot version 1.0 had just been released, I naturally gave it a go, by also downloading its provided dependencies on my Ubuntu Linux 9.10.
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RE[5]: A common problem
by tupp on Wed 13th Jan 2010 19:29 UTC in reply to "RE[4]: A common problem"
tupp
Member since:
2006-11-12

Seems like conjecture on your part to me... you claim to know that CinePaint is still used. Any proof?

According to CinePaint, it still has studio development (scroll down to "CinePaint Secret Developers"): http://www.cinepaint.org/team.html
There is no reason to doubt this claim, as there is no reason for the studios to abandon such a versatile, valuable tool.

Do you have any proof against this claim? Seems like you are the one making conjecture.

By the way, CinePaint is not just used for VFX and animation, it's also used to touch-up regular footage (and in instances in which 32-bit color depth is needed).

Reply Parent Score: 2

RE[6]: A common problem
by Bill Shooter of Bul on Wed 13th Jan 2010 20:48 in reply to "RE[5]: A common problem"
Bill Shooter of Bul Member since:
2006-07-14

I wasn't aware it was used for VFX and animation. I would base my belief that its near abandoned based on the UI, and the lack of recent news,development and releases.

http://sourceforge.net/projects/cinepaint/

last file modified date of 2008-04-15


http://www.cinepaint.org/

last "News" on front page from over a year ago.

They do mention on the team page that studios develop it in secret before suddenly releasing it. So more accurately, its either being actively developed by studios secretly, or its been abandoned. No one will ever know what the fate of it is unless a new release appears from the sky.

Reply Parent Score: 2

RE[7]: A common problem
by tupp on Wed 13th Jan 2010 21:27 in reply to "RE[6]: A common problem"
tupp Member since:
2006-11-12

I wasn't aware it was used for VFX and animation.

It is not used to create effects/animation -- it is used to touch-up CG work, especially when combined with live footage.


I would base my belief that its near abandoned based on the UI, and the lack of recent news,development and releases. http://sourceforge.net/projects/cinepaint/

Not sure what the UI has to do with the activity of the project, except I think that the CinePaint developers are trying to make a GTK2 version.

At any rate, it is often beneficial to foster a longer attention span and to look more closely, before jumping to a conclusion.

Scroll down the Sourceforge page that you link. See all the recent bug reports? Folks are obviously busy using it.

There is even an entry by the project's administrator from about a month ago.

If you want to get more details on these posts, click on the "Develop" link below the "CinePaint" title.

Reply Parent Score: 2

RE[6]: A common problem
by DerGenosse on Thu 14th Jan 2010 07:12 in reply to "RE[5]: A common problem"
DerGenosse Member since:
2010-01-11

According to CinePaint, it still has studio development (scroll down to "CinePaint Secret Developers"): http://www.cinepaint.org/team.html
There is no reason to doubt this claim, as there is no reason for the studios to abandon such a versatile, valuable tool.

Do you have any proof against this claim? Seems like you are the one making conjecture.

Sure. Cite a page that was last updated a year ago. Do you know someone at a studio who uses it? Has he told you so? Thought so.

You know what's big today? Integrating tools that once were separate into one big package. ILM's Zeno can do almost everything except modelling. And look no further than Nuke which is bought by studios left and right. It has a very nice Paint module that can be used precisely for those tasks -- like, for example, dust busting and wire removal -- where CinePaint would've been used. It also has a nice optional plugin called "Furnace", which provides advanced capabilities for automated wire removal, degraining, dirt removal, dust busting -- you name it.

Today you don't need to leave your compositor for tasks where you would have used an external paint application.

But hey, I'm probably just talking out of my rectum. And CinePaint is probably used this very moment by every VFX studio in the world. Too bad that nobody knows about it. But then, it may be pure imagination.

Reply Parent Score: 1

RE[7]: A common problem
by tupp on Thu 14th Jan 2010 11:51 in reply to "RE[6]: A common problem"
tupp Member since:
2006-11-12

Sure. Cite a page that was last updated a year ago. Do you know someone at a studio who uses it? Has he told you so? Thought so.

The Mac version of CinePaint was last updated less than a year ago, on March 26, 2009: http://mac.softpedia.com/get/Graphics/CinePaint.shtml

Now, do you think that the post production industry has completely changed in less than a year? Who do you know that has confirmed that nobody uses CinePaint?

Thought so.


You know what's big today? Integrating tools that once were separate into one big package. ILM's Zeno can do almost everything except modelling. And look no further than Nuke which is bought by studios left and right. It has a very nice Paint module that can be used precisely for those tasks -- like, for example, dust busting and wire removal -- where CinePaint would've been used. It also has a nice optional plugin called "Furnace", which provides advanced capabilities for automated wire removal, degraining, dirt removal, dust busting -- you name it. Today you don't need to leave your compositor for tasks where you would have used an external paint application.

I found a write-up on Zeno: "Zeno is like a collaborative scene file, a concept CG artists might know from blender...": http://film.goeszen.com/what-is-ilms-zeno.html Looks like your proprietary software had it's inspiration in OSS.

Which is actually what I have been saying -- a lot of open code is modified by the studios for their own needs.

The studios hire more programmers than almost any other type of organization. Do you think that they are paying all those programmers to fix dust spots with off-the-shelf Photoshop?

And another thing, you seem to think CinePaint can only be used in VFX and animation shops. Well, in the film industry, there happens to be a little known style of shooting called "live action." I know it might be hard to believe, but there is a more going on the the movie world, other than "Wall-E" and "Shrek" (although I think that CinePaint was used on Shrek).

CinePaint is used for live footage, too, and nobody is going to purchase Zeno nor Nuke, just to touch up their live action shots.

Reply Parent Score: 2