Linked by Eugenia Loli on Mon 10th Oct 2005 16:48 UTC, submitted by Shlomi Fish
General Development Shlomi Fish has written a new essay titled "When C is the Best? (Tool for the Job)". Its theme is giving several reasons (besides high speed and low memory consumption) why some code should still be written in C.
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RE[2]: Why use C?
by Richard James on Tue 11th Oct 2005 07:26 UTC in reply to "RE: Why use C?"
Richard James
Member since:
2005-07-07

The mentality of "only speed matters" is fading, and good riddence to it. It has dominated the industry for far too long. If your average C/C++ programmer designed airplanes, a 777 would go at Mach 6, but have a range of 1000 miles and cost a billion dollars per flight to operate!

Reminds me of how much it cost to fly to the moon.

But I ask you this, name one single language that is better than C++ for writing games in? This is assuming that you want the current or next level of graphics speeds.

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