Linked by David Adams on Thu 29th Jul 2010 17:44 UTC, submitted by Debjit
Graphics, User Interfaces KDE SC 4.5 is about to be released and KDE SC 4.6 is being discussed. However, Martin Graesslin has revealed some details about what they are planning for KDE 4.7. According to Martin's blog post, they are looking at OpenGL 3.0 to provide the compositing effects in KDE SC 4.7. OpenGL 3.0 provides support for frame buffer objects, hardware instancing, vertex array objects, and sRGB framebuffers. Read more here
Thread beginning with comment 434812
To view parent comment, click here.
To read all comments associated with this story, please click here.
RE: Comment by kaiwai
by anda_skoa on Fri 30th Jul 2010 11:09 UTC in reply to "Comment by kaiwai"
anda_skoa
Member since:
2005-07-07

The disappointing thing is that here we are discussing KDE 4.7 and they still haven't removed HAL dependency - something that should actually be at the top of the priority list rather than an after thought.


There is no such thing as a HAL dependency.

The whole point of Solid was to not depend on a certain hardware information system implementation, despite the HAL people claiming that HAL would be the way to go, even on other platforms such as OSX.

Luckily the people designing Solid didn't buy into that and can now nicely create new backends based on udisk and friends.

Reply Parent Score: 3

RE[2]: Comment by kaiwai
by kaiwai on Fri 30th Jul 2010 13:53 in reply to "RE: Comment by kaiwai"
kaiwai Member since:
2005-07-06

There is no such thing as a HAL dependency.


There is a dependency as so far if you want the features such as thumb drivers automatically mounting or autodetection of hardware you need to have HAL install. You either have a full experience or a crippled experience so yes HAL is a dependency as so far as delivering a full desktop experience.

The whole point of Solid was to not depend on a certain hardware information system implementation, despite the HAL people claiming that HAL would be the way to go, even on other platforms such as OSX.

Luckily the people designing Solid didn't buy into that and can now nicely create new backends based on udisk and friends.


Hence I ask where is the udisk/upower/udev backends? It has been how long and we're still waiting for them to make the move?

Edited 2010-07-30 13:55 UTC

Reply Parent Score: 2