Linked by Thom Holwerda on Wed 11th Aug 2010 14:27 UTC
Multimedia, AV Not too long ago, Apple added the Video Decode Acceleration framework to Mac OS X, allowing developers to get low-level access to hardware H264 acceleration. Adobe was quite thrilled about this, because they claimed this was needed for Flash video to become hardware accelerated on the Mac. This feature's been in beta for a while now, but yesterday they finally released it as part of a regular Flash Player update. Caveat: Apple's support for this framework can be a bit sketchy.
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CoreImage, CoreAnimation, CoreVideo...
by bousozoku on Wed 11th Aug 2010 18:40 UTC
Member since:

You'd think with all the frameworks Apple have created to do the job without resorting to low level APIs, Adobe could have used some or all of them.

I suspect they haven't even tried any of them.

Reply Score: 1

_txf_ Member since:

they did. Besides apples h.264 decoding framework fails on so many levels. It only works well with the one profile that quicktime uses but nobody else does.

Reply Parent Score: 4

Cymro Member since:

Using the APIs you mention would duplicate functionality and ensure that work created on Creative Suite for Mac would look/act different when loaded on Creative Suite for Windows.

Do you understand why true cross-platform apps are important to platform-agnostic companies, or when exchanging work between companies? If Apple think they don't need cross-platform apps any more, then they've grown way too big for their boots.

Unfortunately their treatment of Adobe suggests that - Adobe should have got a pat on the back for moving all their apps to Cocoa before MS or Apple themselves could, but instead they got a slap in the face.

Reply Parent Score: 3