Linked by Thom Holwerda on Wed 1st Sep 2010 21:41 UTC
Windows It's been only a mere six months since its first unveiling, but Microsoft has already announced that Windows Phone 7 has been released to manufacturing. This means device makers can start tuning the software to their hardware, leaving plenty of time to release devices before the holiday season.
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Member since:

WinPho 7 requires manufacturers to follow the minimum spec for the software to be installed and it requires that the manufactures leave the UI alone (they are using the ZuneHD UI) and requires the manufactures to let MS push the software updates to the handsets (since you have a reduced set of hardware to install it on, this is doable)

so, you have the restrictions for the device makers, making it more like the iPhone, and you get an android like app store (meaning more open to submitting) and you do not have to program is fake java. and the programs do not run in a single thread, animations have their own thread for the entire phone, guaranteeing a smooth interaction with the user.

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JonathanBThompson Member since:

Wait, which phone OS runs their OS single-threaded? Ok, I've not developed anything for Blackberry, haven't even looked at their SDK, but Java by nature is not single-threaded (though Oracle is upset to some degree because Google has forked from the official Java standard, besides the reason of money directly for licensing) and I know iOS is NOT limited to single-threaded apps by a long shot, so, is WebOS single-threaded? I'm truly curious about that one!

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modmans2ndcoming Member since:

There is a difference between simple mutli-thread operation and having a thread JUST for the UI animations. Applications operations cannot block the UI animations making it a lot smoother, even when multiple applications are running at the same time since only one application has the UI on a smart phone at any one time.

Reply Parent Score: 2