Linked by Hadrien Grasland on Fri 28th Jan 2011 20:37 UTC
OSNews, Generic OSes It's recently been a year since I started working on my pet OS project, and I often end up looking backwards at what I have done, wondering what made things difficult in the beginning. One of my conclusions is that while there's a lot of documentation on OS development from a technical point of view, more should be written about the project management aspect of it. Namely, how to go from a blurry "I want to code an OS" vision to either a precise vision of what you want to achieve, or the decision to stop following this path before you hit a wall. This article series aims at putting those interested in hobby OS development on the right track, while keeping this aspect of things in mind.
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RE[5]: Machine language or C
by Neolander on Sat 29th Jan 2011 22:32 UTC in reply to "RE[4]: Machine language or C"
Neolander
Member since:
2010-03-08

I'd also add that in some cases, there's so much assembly in functions that devs are better off writing the whole function in assembly instead of using such wrappers.

x86 examples :
-Checking if CPUID is available
-Switching to long mode (64-bit mode) or to its "compatibility" 32-bit subset.

Edited 2011-01-29 22:33 UTC

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