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I know your only trying to advertise the Natami, but seriously... the Natami debate doesn't really belong here. Natami is all about 'the retro' and games, whereas AmigaOS development is all about the future and the future doesn't involve playing game x,y or z under 2megs of RAM.
Ummm...where did you get that the Natami is only about retro gaming and using less than 2MB RAM? I think you have it confused with the FPGAArcade/Replay Board found here: http://fpgaarcade.com/
Get your facts straight on the Natami here:
http://www.natami.net/
It's not really a debate, especially if you can't be bothered to click on the link which would have told you the current Natami has 512MB of DDR2 RAM.
Everyone is entitled to buy whatever wacky Amiga hardware they want for their own experience. It's not like anyone is proposing a system which sets itself apart like the original Amigas did back in the day.
Let's not kid ourselves, these are to be toys for nostalgic geeks. No one could seriously get away with just using an Amiga for all their needs (unless you're a masochist).
However, massive improvements can still be made by groups of enthusiasts and now technology like FPGAs make possible what was previously just pipe dreams for such a shrinking niche market.
Edited 2011-10-27 03:36 UTC




Member since:
2005-11-19
I agree about the NatAmi. If I hadn't already posted I'd have modded your post up.
The only clincher is that in order to get the most out of the NatAmi is that there are going to have to be custom drivers written for the OS. Since all of the true-color graphics APIs have been bought out by Hyperion-Entertainment (the makers of AmigaOS 4) and the MorphOS team, it looks like the NatAmi may have to run AROS 68k to get the most of the hardware.