Linked by Thom Holwerda on Mon 31st Oct 2011 12:59 UTC, submitted by Martin H Hansen
RISC OS Sometimes, on a rather boring and run-of-the-mill Monday, I get news in the submission queue which just puts a gigantic smile on my face. We've talked about the Raspberry Pi before on OSNews, and other than reporting that everything's on track for a Christmas launch, it has also been announced that the Raspberry Pi will be able to run... RISC OS. A British educational ARM board running RISC OS? We have come full circle. And I couldn't be happier. Update: Theo Markettos emailed me with two corrections - Markettos isn't actually a representative of the Raspberry Pi Foundation, and the quoted bits are transcribed, they're not Markettos' literal words. Thanks for clearing that up!
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RE[2]: Ya
by Dave_K on Mon 31st Oct 2011 15:53 UTC in reply to "RE: Ya"
Dave_K
Member since:
2005-11-16

Anyway, "well-integrated GUI paradigm" of RISC OS might be a bit frustrating, IMHO & possibly[2] - feels way too dependant on drag'n'drop


I think this was always a matter of taste more than anything. Back in its day RISC OS was very much mouse driven, even more so than Mac OS in some ways. In my opinion the advantages (e.g. the best window management and menu system in any GUI) more than made up for issues like that, but I can see how it could frustrate.

Through added features and 3rd party utilities RISC OS became much more keyboard friendly as time went on. Most modern RISC OS applications support a global clipboard rather than relying on drag and drop to move data between applications.

It's the underlying OS that looks primitive today, not the user interface.

Reply Parent Score: 2

RE[3]: Ya
by zima on Mon 31st Oct 2011 18:52 in reply to "RE[2]: Ya"
zima Member since:
2005-07-06

Taste is certainly a part of it, but I also think it's a bad design - when the action is interrupted, not only you have to start it from the beginning, it can often bring unpredictable results (when dropping something where you didn't intend to).

From what I saw when mini-training few people over the years, in the use of ~WIMP UI & mouse - it's a bad idea expecting from an average person, right at the start, to routinely do a coordinated, complex (two things, while aiming at some different GUI element), continuous action with a mouse (and again, I shudder to think what the experience would be - even to experienced users - on a typically-always-clogged public ball mouse)

It's good they, as you say, added some alternatives over the years.

Back in those times (after not-quite-RiscOS Arthur), I think Workbench 2.0+ was also nice - and much more widespread, in a way (though I don't think most of Amigas ever ventured outside of the "gaming / toy computer" area)

Reply Parent Score: 3