Linked by Allen Boyles on Mon 7th Nov 2011 09:46 UTC
Graphics, User Interfaces In the commercial software world, user interfaces are generally designed by one group. Like Microsoft for Windows or Apple for Mac OS. Those desktop environments were designed by one company who did things like user testing and statistical analysis to try and make the desktop they thought would work best. Linux is different. Large groups definitely DO perform user testing and statistical analysis, but one group can also say "Here's what we want" and, if they have the ability to code it, their idea comes into being. It's pretty amazing, when you think about it. Linux lets people create what they want. If you don't like what's out there, fork it! Or start from scratch! You're in control!
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RE[2]: Comment by moondevil
by phoenix on Wed 9th Nov 2011 05:32 UTC in reply to "RE: Comment by moondevil"
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I like Gnome 3, too. And I use KDE4 pretty much with no customisations apart from turning off the maximise-by-accidentally-moving-a-window-to-top-of-the-screen malfeature.

And for me, that "malfeature" is the most used feature of the new Kwin. With a dual-monitor setup, it's the most handy way of moving a maximised app between screens (for me). Grab the title bar on screen 1, move app to top of screen 2, release. Also use the "move app to side of screen to "maximise vertically, and use half-screen horizontally" a lot.

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