Linked by Allen Boyles on Mon 7th Nov 2011 09:46 UTC
Graphics, User Interfaces In the commercial software world, user interfaces are generally designed by one group. Like Microsoft for Windows or Apple for Mac OS. Those desktop environments were designed by one company who did things like user testing and statistical analysis to try and make the desktop they thought would work best. Linux is different. Large groups definitely DO perform user testing and statistical analysis, but one group can also say "Here's what we want" and, if they have the ability to code it, their idea comes into being. It's pretty amazing, when you think about it. Linux lets people create what they want. If you don't like what's out there, fork it! Or start from scratch! You're in control!
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dropping X would get people away from the alphabet soup of toolkits and libraries and get us out of the quiltwork mess that is the X desktop.

The lack of X hasn't prevented a patchwork quilt of GUI toolkits on Windows. Even MS' own applications use multiple GUI toolkits. Just compare the looks of all the apps that come with Windows XP, Windows Vista, and Windows 7, with the looks of the various releases of Office.

I'll stand by the claim that, to me, the Linux desktop doesn't look a whole lot different than it did 15 years ago.

15 years ago, Motif was the dominant (only?) X GUI toolkit. KDE 1.0 was barely there. GNOME 1.0 was barely there. CDE was probably the only real DE around. And you think that looks the same as a GNOME 3/KDE4/XFce4 desktop?

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