Linked by snydeq on Sun 11th Dec 2011 01:35 UTC
General Development Fatal Exception's Neil McAllister writes in favor of new programming languages given the difficulty of upgrading existing, popular languages. 'Whenever a new programming language is announced, a certain segment of the developer population always rolls its eyes and groans that we have quite enough to choose from already,' McAllister writes. 'But once a language reaches a certain tipping point of popularity, overhauling it to include support for new features, paradigms, and patterns is easier said than done.' PHP 6, Perl 6, Python 3, ECMAScript 4 -- 'the lesson from all of these examples is clear: Programming languages move slowly, and the more popular a language is, the slower it moves. It is far, far easier to create a new language from whole cloth than it is to convince the existing user base of a popular language to accept radical changes.'
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RE: improve current languages
by Neolander on Sun 11th Dec 2011 15:32 UTC in reply to "improve current languages"
Member since:

And what would you think of in-depth redesigns of existing languages that keep similar concepts (may compile in the same object files or bytecode), but strongly rework syntax ?

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RE[2]: improve current languages
by fran on Sun 11th Dec 2011 15:55 in reply to "RE: improve current languages"
fran Member since:

Lots of frustration:-)
But there will probably be books and examples on it farly quickly compared to a totally new language.
But every single established language where brand new at one stage.

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moondevil Member since:

If you have a proper computer science background you'll be able to pick new languages/concepts in no time.

The proper way is to master the concepts not the tools.

EDIT: missing word

Edited 2011-12-11 16:26 UTC

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