Linked by Thom Holwerda on Mon 12th Mar 2012 23:16 UTC
Windows Okay, so this one actually bothers me quite a deal in the Windows 8 consumer preview: the fonts in Metro look fuzzy - they look like fonts on Mac OS X. Because of the Mac OS X resemblance, I had assumed that Metro switched to a shape-accurate rendering method, like Mac OS X uses, but as it turns out, it's a little less exotic than that.
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lucas_maximus
Member since:
2009-08-18

I would like to point out that greyscale rendering is not ClearType.

Greyscale rendering was "font smoothing" option in XP.

Cleartype is about using the 3 subpixels in any TFT display to triple the effective DPI of your monitor.

Reply Parent Score: 2

Neolander Member since:
2010-03-08

Cleartype is about using the 3 subpixels in any TFT display to triple the effective DPI of your monitor.

Tripling the DPI is a bit of a bold statement. First, it only works in one direction. Second, it only works when displaying black on white or vice versa. And then, with the rise of OLED and the technological issues associated with emitting blue light, PenTile arrangements start to become popular, effectively negating the advantages of subpixel rendering...

Edited 2012-03-13 18:51 UTC

Reply Parent Score: 1

lucas_maximus Member since:
2009-08-18

I know it isn't that exactly, but maybe you would like to listen to that developers life talk by the guy that created the technology, that I linked. He explains it better than I.

BTW the Podcasts in general are really good BTW and really open you eyes to how other developers think. I think you may get something out of it Neolander ... I certainly have. Some of the ideas have had profound changes to how I think about Software Development in general.

I know it doesn't work in other circumstances other than the most generic ... but are you supposed to do? They tried to make it better for most use cases.

Edited 2012-03-13 19:24 UTC

Reply Parent Score: 2

tomcat Member since:
2006-01-06

I would like to point out that greyscale rendering is not ClearType.

Greyscale rendering was "font smoothing" option in XP.

Cleartype is about using the 3 subpixels in any TFT display to triple the effective DPI of your monitor.


Yes, and the reason that they're doing grayscale rendering of text is that there's a tremendous amount of horizontal panning going on here for the Start screen. ClearType depends upon very precise alignment of subpixels. You can't just pan the content left or right without redoing the ClearType rendering. But that will reduce the efficiency of panning animation. So, clearly, MS opted for performance/efficiency versus optimal quality; and, in my opinion, that was the right call. The Start screen was designed to be active and dynamic, not to have a static layout.

Reply Parent Score: 3