Linked by Thom Holwerda on Thu 14th Jun 2012 23:16 UTC
Windows Paul Thurrot and Rafael Rivera have some good shots of the new theme for classic applications in windows 8. Looking pretty good - too bad Microsoft didn't come up with a new icon set as well. Still, white window borders with a white taskbar and these new widgets and flat appearance... Nice.
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Comment by marcp
by marcp on Fri 15th Jun 2012 08:42 UTC
Member since:

It's funny how they jump blindly from one theming concept to another. It's no longer an evolution, it's revolution with every new release of Windows.
First it was classic, then Vista, 7 + Aero, and now it looks like "a plain Jane" again. Actually, it reminds me some Fluxbox + simple gtk2/3 fallback themes - simple, yet quite ugly at the same time.

The only thing I support here is the "flat factor". I really preer flat themes better than "3D" ones. I always like it this way. 3D is just a waste of CPU/GPU/RAM, whatever, and it doesn't look realistic too, as it tries to MIMIC outside world with its 3d-ness.

Edited 2012-06-15 08:43 UTC

Reply Score: 2

RE: Comment by marcp
by sorpigal on Fri 15th Jun 2012 13:25 in reply to "Comment by marcp"
sorpigal Member since:

Flat themes went out of style in the early 90s. It's better UX to have 3D, as we discovered then.

Reply Parent Score: 3

RE[2]: Comment by marcp
by phoudoin on Fri 15th Jun 2012 14:51 in reply to "RE: Comment by marcp"
phoudoin Member since:

That was true until user input get physicial intuitive feedback recently.
Haptic feedback when clicking on a touch screen area is better than simulate a fake 3D "press" move which can seems real only visually, if any.

The vibration is actual, which make a better feedback mecanism, lowering the 3D UI interest beside showing 3D objects...

Reply Parent Score: 2

RE[2]: Comment by marcp
by marcp on Fri 15th Jun 2012 15:19 in reply to "RE: Comment by marcp"
marcp Member since:

Actually, quite opposite was the case. First UIs tried to MIMIC 3D WORLD, and that's why we have a DESKTOP, FOLDERS, NOTES, CALENDAR, etc. It was then flat only because technology didn't allow it to be 3D. Then - when the appropiate technologies came in place - it was finally possible to create 3D-like looking UIs.
But now Microsoft - thankfully - getting the whole UI thing. UI is not a physical desk, etc. It ought to be flat.

Reply Parent Score: 2