Linked by Thom Holwerda on Mon 18th Jun 2012 12:19 UTC
Graphics, User Interfaces It's been one of my major pet peeves on both Android and iOS: the total and utter lack of consistency. Applications - whether first party or third party - all seem to live on islands, doing their own thing, making their own design choices regarding basic UI interactions, developing their own non-standard buttons and controls. Consistency died five years ago, and nobody seems to care but me.
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RE[3]: Comment by anevilyak
by bert64 on Mon 18th Jun 2012 21:13 UTC in reply to "RE[2]: Comment by anevilyak"
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You can hold down the first and second (red and blue?) buttons on the controller to simulate the two mouse buttons.

You could also enter an interface which let you manage the in built battery backed memory (all 1kb of it) that was used for storing save game information...

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