Linked by Thom Holwerda on Mon 23rd Jul 2012 12:57 UTC
Google Without giving any detailed information, Madfinger Games announced that because the piracy rates of their game Dead Trigger were so high on Android, they made the game available for free. This sucks balls. I'm interested in more detailed statistics, especially where, exactly, the piracy rate is highest, considering you can only get paid Google Play applications in 31 countries, and then, often only with a credit card (which many people outside of the US don't have and/or use). It wouldn't surprise me in the slightest if those piracy rates mostly come from places without paid applications support and/or with lousy payment options. In any case, Google needs to get its act together with the Play Store.
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RE[3]: Lots of denial here
by Alfman on Tue 24th Jul 2012 14:51 UTC in reply to "RE[2]: Lots of denial here"
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"How many people actually loan out $1 Android games? You can also do further tracking with updates and even if you wrote off 5% as false positives you would still have a majority not paying for the games. Android and pc gaming are rife with piracy, is that just a reality that is too harsh for some of you?"

Perhaps they are, however if your not taking fair use, then you may be over estimating it. In fact, publishers may be over estimating it without even being aware about it. I really don't know what the numbers are, but your posts indicate that you don't either. You have to admit that you are making assumptions.

I'm not saying copyright infringement isn't a problem, I'm just questioning the statistics.

"It's so pathetic that people here are making excuses for pirating $1 games, especially when data plans are a premium."

I can find no reason for you to respond in this manor to my post.

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