Linked by Thom Holwerda on Mon 29th Oct 2012 23:34 UTC
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Member since:
2005-07-06
A proper solution will be the use of crossplaform library to render those games available to virtually any system.
Audio issue, PulseAudio is the most common for the majority of Linux based system. Video issue is related to the vendors themselves (AMD, Nvidia and Intel), some commercial games runs on MESA based driver without hiccups because of minimum requirement.
Isn't it ironic the market number is used as an excuse, yet gaming publisher have no problem releasing their game on Apple iMac and MacBook which are far less popular than Microsoft Windows system wordwide?
Looking at hundle bundle website (http://www.humblebundle.com/), on average, Linux system users are willing to pay more than both Mac and Windows showing a potential growing marketing. When a gaming company saw that opportunity, expect other to follow the suit.