Linked by Thom Holwerda on Wed 5th Dec 2012 16:56 UTC, submitted by estherschindler
X11, Window Managers "For two decades, X has been the foundation for Linux graphics. Ubuntu's decision late in 2010 to switch to Wayland shakes things up all the way to those roots. Just over a month ago, the official 1.0.0 release of Wayland appeared, as well as its associated Weston project. How will these milestones affect working GUI programmers? What will happen to all the existing toolkits - Qt, wxWindows, Tk, and others - on which so many graphical applications already depend?"
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RE: X's era is in the past
by renox on Wed 5th Dec 2012 23:42 UTC in reply to "X's era is in the past"
Member since:

X basically ignores the GPU.

That's not really true, what about the DRI2 extension?

If you squint enough, DRI2 is very similar to Wayland which is not surprising as it is the same author.

Note also that in some environement (ARM, virtualisation) the GPU is very limited..

Nobody knows where this is going to end up. Usage of 3D in desktops is still in its infancy. I'm sure that in ten years we'll look back and laugh at these early desktop designs.

The car interface has stopped evolving, will the desktop UI still evolve a lot, possible but not likely.

One technology that hasn't happened yet is GPU based glyph generation. When that happens it will likely have a large impact on the desktop.

Uh? What "large impact"? Slightly smoother fonts?

Reply Parent Score: 5

RE[2]: X's era is in the past
by zima on Thu 6th Dec 2012 10:02 in reply to "RE: X's era is in the past"
zima Member since:

The car interface has stopped evolving

Maybe not yet - autonomously driving cars are sort of a quite different concept, interface-wise.

Additionally, computerised dashboards are often quite horrible, there's a place for lots of improvement with them (they're often so bad that I wouldn't mind Apple focusing on the area, providing integrated solution for auto makers; with the influence of big & lavish US market on car designs, all would improve hopefully)

Reply Parent Score: 3

Novan_Leon Member since:

The problem with evolving car interfaces has to with the inherent advantages of a physical interface. Nobs and buttons in a car are a huge advantage due to the physical feedback and thus not needing to take your eyes of the road. I've seen cars with touch-screen based interfaces such as the Tesla Motors Model S ( and I cringe at the prospect of having to take my eyes off the road to do something as simple as change the AC temperature.

Reply Parent Score: 3