Linked by Thom Holwerda on Tue 18th Dec 2012 23:12 UTC
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Member since:
2006-05-30
If you read the secondary link, Raymond actually fixed it to work nicely on the NT WIN32 strand. It otherwise consumed 100% of the processor and had a ~1000FPS refresh rate!
My guess is that a pinball game wasn't an especially hight priority.