Linked by Thom Holwerda on Sun 20th Jan 2013 23:42 UTC
Graphics, User Interfaces Ever since I bought my HTC HD7 way back in October 2010, I have been hooked on Windows Phone. Without even being able to test-drive the new operating system (The Netherlands didn't get Windows Phone 7 until a year later), I imported the HD7 from the US - the minimalist, stark, clean, flat, and textual interface spoke to me, and I just knew I would like it. And like it, I did.
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RE: Skeuomorphism Must Die
by Kitty on Mon 21st Jan 2013 10:17 UTC in reply to "Skeuomorphism Must Die"
Member since:

The fact that a thin red line doesn't have enough (possibly hidden) grip space to be easily dragged has hardly anything to do with the skeuomorphism of the interface it lives in.
It's just a badly designed piece of UI.

Actually, in that - truly awful indeed - image you have posted the seeker bar is the _least_ skeuomorphic element. Afaik analog players, mixers and editing devices never had draggable cursors for the timeline, they always relied on counters + speed buttons or knobs/jog dials.

The timeline with a draggable seeker is _functionally_ the most digital era thing in there, even though it has been give a retro look to integrate with the rest... so I'm wondering if we aren't mixing up pure aesthetics with design.

Reply Parent Score: 2

RE[2]: Skeuomorphism Must Die
by HappyGod on Mon 21st Jan 2013 10:42 in reply to "RE: Skeuomorphism Must Die"
HappyGod Member since:

It's exactly that "retro look" that I'm complaining about. While it doesn't replicate an analogue element of the same function, it is modeled after an analogue function that looks similar to a digital element they wanted to include. Namely it's modeled after a radio tuning needle.

That's close enough for me.

No skeuomorphism. No need to find analogue doppelgänger. No angry podcast listeners.

Reply Parent Score: 2