Linked by Thom Holwerda on Mon 18th Feb 2013 21:18 UTC
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Sure, but this isn't really about "Firsts" its about who executes it well.
Both the Dreamcast and Wii are well executed.
The fact that I didn't even know this was true about Wii should say a lot. Its a great idea, I just think it needs something on a grand sale.
It is on a grand scale on the Wii. The only way you wouldn't know about Wii's store would be if you have never taken your Wii online or don't own a Wii - which in either case, that's your adding bias to skew your opinion in favour of Microsoft.
Imagine writing a Windows Store app and having it work across Windows Phone, Windows, and Xbox with minimal changes and a streamlined unified submission and commerce system.
That'd be a disruption.
I'd already voiced my opinion about that with XNA. The real question is will MS ever pull their finger out of their arse and actually do that?
They have a history of badly uniting their hardware ranges and I'm not convinced that Win8 does a better job than their past attempts, but only time will tell
Look at how other phones did touch prior to the iPhone, but it took the iPhone to radically change the direction of the consumer smartphone market.
You mean like the LG Prada for example?
That "revolution" would have happened with or without Apple. After all, we already had similar interfaces on other embedded devices (eg TomToms), multi-touch hardware had been prototyped for years in labs and most people used their finger as a stylus for basic tasks on even the more fiddly WinCE interfaces. So it was just a matter of the technology being released (ie capacitive touch screen) to make the final step viable. Once that happened, a number of technology firms were making the switch - Apple just being one of them.
But as always, history is written by the victors; so everyone thinks Apple invented touch screen phones...
Another example is Danger with the Sidekicks. (and before someone points it out Linux distros and other OSes had repositories which still are great) With Sidekicks they had an App store of sorts prior to Apple but it really took Apple to set the framework for how most app stores will be run in the future.
It took Apple to popularise it. Sony Ericsson's had app stores years before the iPhone but back then bandwidth was very expensive so few people wanted to waste it downloading games and themes when they could just pirate it on their home internet connection.
I do agree that the iPhone did a grand job of taking a number of existing ideas and marketing and popularising them. and in business, that's the number 1 priority (sales > originality). But since we're talking about technology and innovation rather than a companies ability to sell a product, Apple were not the pioneers of the vast majority of the technology they (and many others) claim Apple invented.




Member since:
2005-11-29
Sure, but this isn't really about "Firsts" its about who executes it well.
The fact that I didn't even know this was true about Wii should say a lot. Its a great idea, I just think it needs something on a grand sale.
Imagine writing a Windows Store app and having it work across Windows Phone, Windows, and Xbox with minimal changes and a streamlined unified submission and commerce system.
That'd be a disruption. Look at how other phones did touch prior to the iPhone, but it took the iPhone to radically change the direction of the consumer smartphone market.
Another example is Danger with the Sidekicks. (and before someone points it out Linux distros and other OSes had repositories which still are great) With Sidekicks they had an App store of sorts prior to Apple but it really took Apple to set the framework for how most app stores will be run in the future.