Linked by Thom Holwerda on Tue 12th Mar 2013 22:35 UTC
Games "In all the fuss and mess of the disastrous SimCity launch, one refrain has been repeated again and again. While legions may be begging for an offline mode, EA representatives have been abundantly clear that this simply isn't possible. Maxis' studio head, Lucy Bradshaw, has told both Polygon and Kotaku that they 'offload a significant amount of the calculations to our servers', and that it would take 'a significant amount of engineering work from our team to rewrite the game' for single player. A SimCity developer has got in touch with RPS to tell us that at least the first of these statements is not true. He claimed that the server is not handling calculations for non-social aspects of running the game, and that engineering a single-player mode would require minimal effort." This keeps getting worse and worse for EA. It's also clear that Maxis' own developers are not happy with EA's meddling.
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RE[6]: The way to win
by WereCatf on Wed 13th Mar 2013 09:04 UTC in reply to "RE[5]: The way to win"
WereCatf
Member since:
2006-02-15

"[q]Because there is much more to life than nonstop gaming?


There may be more than that, but who is to say it's somehow better?
"
Before I respond I must ask: Are you trolling or serious? [/q]

I am actually serious: why would other forms of entertainment somehow be so much better than gaming? Entertainment - value is a wholly personal experience and therefore cannot be quantified, and if someone just happens to enjoy gaming then who are you to say that that person is screwed up? If we were to just look at quantitative values we would see that gaming can be one of the cheaper methods available to people with low income thanks to things like the regular sales on Steam or GOG, gaming doesn't involve consuming alcohol or other unhealthy substances, it may allow one to socialize with hundreds of people around the world that one likely wouldn't otherwise meet and so on.

Reply Parent Score: 3

RE[7]: The way to win
by kwan_e on Wed 13th Mar 2013 09:10 in reply to "RE[6]: The way to win"
kwan_e Member since:
2007-02-18

gaming doesn't involve consuming alcohol or other unhealthy substances


Some would say the immense amount of sugar and salt involved in gaming is just as bad. Not to mention the constant sitting down aspect of it.

it may allow one to socialize with hundreds of people around the world that one likely wouldn't otherwise meet and so on.


As always, quality, not quantity. Still, as Stalin says, quantity has a quality all of its own, but I'm pretty sure the statistics would show most of the socializing is shallow and so is like nothing is being achieved.

Reply Parent Score: 4

RE[8]: The way to win
by WereCatf on Wed 13th Mar 2013 11:26 in reply to "RE[7]: The way to win"
WereCatf Member since:
2006-02-15

Some would say the immense amount of sugar and salt involved in gaming is just as bad.


While those two often go hand-in-hand, salt and sugar are not an inherent part of gaming. Your argument is like saying that the job of a car mechanic and smoking are inseparable.

Not to mention the constant sitting down aspect of it.


And? There are plenty of these "real life" things, too, that are all about sitting down. Since you're not specifying any more details this argument, too, becomes moot.

As always, quality, not quantity.


Ah, that's the whole: how do you define what kind of socialization is of higher quality and what is of lower quality? And according to whose standards?

Not everyone values the same kind of socialization the same, so there obviously cannot be some blanket statement about what kind of socialization is higher and what is lesser quality. Similarly, you've never experienced e.g. extremely poor, shallow small-talk in real-life and creative, deep discussion about a topic online? It happening in real life is no guarantee of any sort of a level of quality.

Reply Parent Score: 2