Linked by Thom Holwerda on Tue 12th Mar 2013 22:35 UTC
Games "In all the fuss and mess of the disastrous SimCity launch, one refrain has been repeated again and again. While legions may be begging for an offline mode, EA representatives have been abundantly clear that this simply isn't possible. Maxis' studio head, Lucy Bradshaw, has told both Polygon and Kotaku that they 'offload a significant amount of the calculations to our servers', and that it would take 'a significant amount of engineering work from our team to rewrite the game' for single player. A SimCity developer has got in touch with RPS to tell us that at least the first of these statements is not true. He claimed that the server is not handling calculations for non-social aspects of running the game, and that engineering a single-player mode would require minimal effort." This keeps getting worse and worse for EA. It's also clear that Maxis' own developers are not happy with EA's meddling.
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RE[4]: The way to win
by drcoldfoot on Wed 13th Mar 2013 17:10 UTC in reply to "RE[3]: The way to win"
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As a youngster, Popular games were from Sierra, such as Space Quest, Kings Quest, Leisure Suit Larry, etc. And in the IT field, Unreal (Original) and Unreal Tournament...

When I feel nostalgic, I can fire up a DOS emulator, pare down my CPU, and play the old game. I can still play Unreal Tournament with my friends with my old Mods, etc. Young people now, do not have that kind of future under always n DRM. Once their game is EOL'd, new tech introduced, their game that they've PURCHASED and enjoyed is gone forever. Right now, a person can rationalize that you can move on to newer games, but as someone with a few years under my belt, you WILL get nostalgic and want to play your favorite games with your choice of hard liquor or beer and junk food. That is yet another area that DRM fails modern gamers.

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