Linked by Thom Holwerda on Fri 5th Apr 2013 10:47 UTC
Games More and more evidence is pointing towards the next Xbox requiring an always-on internet connection in order to play any games - i.e., once you lose your connection, you can't play any game at all. Three minutes after losing your connection, "your" game will suspend itself and stop playing. Microsoft's Adam Orth took to Twitter to defend this anti-consumer practice, but he did so in the most ungraceful of ways.
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RE[5]: Comment by Chris_G
by aaronb on Sun 7th Apr 2013 11:56 UTC in reply to "RE[4]: Comment by Chris_G"
aaronb
Member since:
2005-07-06

I am not sure you understand the difference between a console with software that is designed to fail when an unrelated problem occurs such as playing on a single player game and loosing connectivity and better designed software where single player always works but sometimes multi player does not because there is no internet connection.

In the former case a decision was made to stop games from running regardless of whether the game needed an internet connection and in the latter case a decision was made to continue playing games unless there is a related issue that prevents the game running correctly.

Your Windows 98 analogy is flawed because you can still play single player games and applications using Windows 98 even though it is many years old. Windows 98 does not check that there is an internet connection and then refuses to load games and applications if there is not one.

Reply Parent Score: 2

RE[6]: Comment by Chris_G
by lucas_maximus on Sun 7th Apr 2013 18:35 in reply to "RE[5]: Comment by Chris_G"
lucas_maximus Member since:
2009-08-18

I understand the difference. I just don't think it is as much of a problem as you think it is.

Also I was actually replying to people saying Microsoft will simply turn off support when the xbox 4 comes out.

Edited 2013-04-07 18:35 UTC

Reply Parent Score: 3

RE[7]: Comment by Chris_G
by aaronb on Sun 7th Apr 2013 20:48 in reply to "RE[6]: Comment by Chris_G"
aaronb Member since:
2005-07-06

Microsoft have not had a great record in this regard, the most memorable was 'Plays for sure' DRM on WMA and MP3 downloads where the music has become unplayable if you do not have a copy of the licence file and a compatible player.

While this is not one of the worlds greatest issues (such as lack of access to clean drinking water), in the context of frivolous entertainment, random cut outs is quite high.

I guess many people just do not agree with buying a product which is designed to fail.

Out of curiosity, will you be purchasing an Xbox 720 (or what ever its officially called) if this DRM is indeed in console?

Reply Parent Score: 2

RE[7]: Comment by Chris_G
by toast88 on Mon 8th Apr 2013 20:12 in reply to "RE[6]: Comment by Chris_G"
toast88 Member since:
2009-09-23

I understand the difference. I just don't think it is as much of a problem as you think it is.


Then you're simply not a gamer.

People who like video also like to play old video games. And, heck, I want to be able to play all my Nintendo 64 games I bought years ago even in 2030, provided that the hardware still runs fine (which certainly will due to it's simplicity).

No artificial limitation should keep you from gaming in the future.

It's just crippleware.

Adrian

Reply Parent Score: 2