Linked by Thom Holwerda on Tue 23rd Apr 2013 14:18 UTC
Games "Why has the SimCity story gone away? It's a good question. And the answer for it reveals much about how both the games industry, and the games journalism industry, work." Telling - not just for the game journalism, but all of it. As a sidenote, you can always rely on Rock Paper Shotgun to bring the best gaming news. Under-appreciated gem of online news reporting.
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WereCatf
Member since:
2006-02-15

My point is that it's just a lousy video game and if you feel so screwed over for buying it, then go and get your money back


If only the world worked like that.

instead of trying to turn this into some form of social movement.


Why not? Do tell me, what exactly is wrong with complaining about companies deliberately screwing people over? Should we all just swallow it all and never question anything? Not all of us are content at just being mindless drones, you know.

Reply Parent Score: 4

lucas_maximus Member since:
2009-08-18

When did they get screwed over?

Everyone got an apology, a free game and still play the game they bought.

Edited 2013-04-23 17:21 UTC

Reply Parent Score: 2

tylerdurden Member since:
2009-03-17


Everyone got an apology, a free game and still play the game they bought.


... and that happened because enough people made a stink about it.

Reply Parent Score: 6

franksands Member since:
2009-08-18

When did they get screwed over?

Everyone got an apology, a free game and still play the game they bought.


They got screwed over when they could not play the game they paid for. They got screwed over when EA removed features from said game to try to handle the server load and yet failed miserably. They got screwed over when EA said that the "always online DRM" was actually a requirement since Sim City was a MMO. They got screwed over when EA forces "always online DRM" when it was proven that the game can be played offline perfectly, without social features.

Reply Parent Score: 5

ferrels Member since:
2006-08-15

Well, actually the world does work like that, at least the one I live in. I've never had a problem returning a bad product for a refund. Maybe you should try it some time. That's the normal way for a developer to get the message that he's pushing a bad product. It doesn't require an organized protest against "the man" out in the streets.

Reply Parent Score: 3