Linked by Thom Holwerda on Wed 19th Jun 2013 23:02 UTC, submitted by M.Onty
Games "Microsoft has sensationally abandoned its controversial plans to restrict the sharing of XBox One games, and has also removed daily online authentication requirements for its forthcoming console", reports The Guardian. They had no choice. Still a good move.
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Good Ideas / Bad Ideas
by REM2000 on Thu 20th Jun 2013 08:53 UTC
REM2000
Member since:
2006-07-25

For me there were two problems with the Xbox 1 in it's previous form.

The first and most important was communication, why didn't anyone in Microsoft know what was going on, why wasn't there a unified voice. When the news broke of the XB1 and journo's starting asking questions, pretty much all Microsoft staff contradicted themselves, one said it would do xyz the other said it wouldn't. That was bad in itself, but there was also the questions which wouldn't be answered, ok, if i buy the console and i decide to do zyx with it, can i do this? <blink blink> no comment, no answer. Now if you don't provide an answer people will make up and provide one for you.

The communications / PR for Microsoft have been atrocious, however i don't think ive ever seen Microsoft get their PR right, they constantly put their foot in their mouths, they can have a great product, the greatest ever and somehow PR/marketing will screw it up big time.

The second part of the xb1 which is a little disappointing is the either all or nothing approach that Microsoft have adopted. The family sharing of games with 10 people, good idea, install and don't need the disc good idea. Surely there was a compromise. Couldn't someone have installed a game and then had the option, "if you install the game and remove the need for disk your xbox will need to go online once every24 hours, continue?" something that simple? Give the choice back to the people paying your bills and wages, i.e. the consumer.

If not that why not apply the DRM to games brought online, "here consumers buy this game online instead of on disc and we'll let you share it with 10 friends" A nice carrot to persuade the mass-market to move to digital distribution, because lets face it, apart from conviences there isn't many carrots. Games on the 360 on Live are generally twice as expensive as you can get them on disk from the shops (they are here in the UK, i.e. things like the new need for speed is £20 in the shops, £39.99 online)

I know a lot of people have joked with the xbox being the xbox180, however even though this was a turn about for Microsoft, i would have liked them to have thought seriously about it and not act like a spoiled kid and thrown it's toys out the pram, there if you whine your not having anything.

My final point, i promise, is that i am a little surprised Microsoft did this, yeah there was a lot of bad PR, but from all of the press clippings i saw, the Xbox1 before the 180 was selling out at pre-orders in all retail stores in the UK?

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