Linked by Thom Holwerda on Mon 19th Aug 2013 10:15 UTC
Games

I was recently talking to Notch in a TF2 livestream and asked him about his future aspirations of 0x10c. Although he seemed in a bad mood, he said: "Nope, their are no future aspirations for 0x10c. I'm going to make small games for the rest of my life. If someone on the office wants to carry it on they can." Well, at least now we have the final word from Notch. I thought it was just on ice, I'm very disappointed.

I don't envy Notch. Minecraft's success is virtually impossible to top, and no matter how awesome and perfect 0x10c would have been, it would have always been compared unfavourably to Minecraft. He could not have won here.

Continuation efforts are already under way, but I'm not keeping my hopes up. In the meantime, there's rymdkapsel for a very watered down (but awesome!) mobile experience, and there's Starmade for those who want Minecraft in space.

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RE[2]: Comment by Wafflez
by MOS6510 on Mon 19th Aug 2013 10:51 UTC in reply to "RE: Comment by Wafflez"
MOS6510
Member since:
2011-05-12

So it's a bit like FOFT:

http://hol.abime.net/514

Reply Parent Score: 3

RE[3]: Comment by Wafflez
by Valhalla on Tue 20th Aug 2013 13:07 in reply to "RE[2]: Comment by Wafflez"
Valhalla Member since:
2006-01-24

So it's a bit like FOFT:
http://hol.abime.net/514

Well as far as I can tell the 'thing' with 0x10c was the way you would control your ship's computer (and hence your ship) with the use of actual programs (which you could write yourself).

FOFT as I recall it from my Amiga days was pretty much an Elite clone with some bells and whistles?

Reply Parent Score: 3

RE[4]: Comment by Wafflez
by MOS6510 on Tue 20th Aug 2013 13:10 in reply to "RE[3]: Comment by Wafflez"
MOS6510 Member since:
2011-05-12

FOFT was indeed an Elite clone. IIRC the programming of the computer was very limited. I think you could automate a few things.

FOFT never got near the success of Elite despite the extras. Well, nor did Elite 2 (Frontier).

Reply Parent Score: 3