Linked by Thom Holwerda on Wed 4th Dec 2013 18:06 UTC

"Joining the Linux Foundation is one of many ways Valve is investing in the advancement of Linux gaming," Mike Sartain, a key member of the Linux team at Valve said. "Through these efforts we hope to contribute tools for developers building new experiences on Linux, compel hardware manufacturers to prioritize support for Linux, and ultimately deliver an elegant and open platform for Linux users."

Mark my words: Valve will do for Linux gaming what Android did for Linux mobile. Much crow will be eaten by naysayers in a few years.

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Member since:

You must be joking. Tell me some reasons OpenGL sucks to work with.

Reply Parent Score: 2

Novan_Leon Member since:

All the smoking and joking aside, the important thing is that Valve already recognizes the deficiencies of Linux/OpenGL compared to Windows/DirectX and is still willing to throw their (considerable) weight behind the effort to minimize/eliminate these deficiencies. Valve isn't the type of company to do this flippantly. Regardless of the solution, they will almost certainly address these issues while simultaneously taking advantage of Linux/OpenGL's inherent strengths.

Edited 2013-12-05 14:50 UTC

Reply Parent Score: 3